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tindrem [2025/08/21 07:06] mortalitastindrem [2025/10/08 23:48] (current) mortalitas
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 +{{wiki:Tindrem.png?0x300|Tindrem's Cothon Piska (harbor) and Vica Mercato as it was prior to The Irruption.}}
  
 +====== Introduction ======
 +Most scholars agree that the [[Tindremic Empire|Tindremic Empire's]] capital city of //Tindrem// on [[Myrland]] was built with the assistance of the allied [[Huergar|Húergar]] well over a thousand years ago. Analyses of the building material's age confirm that the city has expanded in circles on the water from the majestic fortress //Arx Primoris// which was carved from //Mons Regalis//—or as the //Húergar// know it, //Ušumgallu Seru//—alongside the great //Colossi Geminus//—towering statues of the old [[Tindremene|Tindremic]] deities [[Gods#Zelua|Zelua]] & [[Gods#Camulos|Camulos]]—and is still the home of the //Imperator// or //Emperor//.
 +
 +{{wiki:tindrem_arx_primoris.jpg?0x300|Tindrem's Arx Primoris and the Colossi Geminus as they were prior to The Irruption.}}
 +
 +Those parts of the inner city wall that still remain are as ancient as the fortress itself, while the aqueduct and the outer city wall seems to have been constructed a few hundred years later using the same architectural style. The city is divided into several //Vicas//, or districts, each being governed by a [[Tindremic Empire#Tricapita – The Three-Head|Consul]].
 +
 +Historically, almost as famous as the fortress and colossi were two architectural marvels lost to [[The Irruption]]: //Clerus Magica//, the [[magic]] academy which collapsed into the sea, and //Pharos Maximus//, the once-proud lighthouse which crumbled in the ensuing earthquakes. The harbor of //Tindrem// fared better, and still faces the Inner Sea to the north, still acting as the most important trading site of //Myrland// regarding trade with other continents.
 +
 +{{wiki:tindrem_vica_mercato_cothon_piska.jpg?0x300|Tindrem's Vica Mercato & Cothon_Piska (harbor) and as they were prior to The Irruption.}}
 +
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 +
 +====== The Conflux & The Great Washout ======
 +In connection with [[The Conflux]] something which is called //The Great Washout// befell //Tindrem//. The name is disputed but it probably originates from when the foul-smelling tanneries and fisheries in the northern part of the city simply sank into the ocean. Another theory which has been proposed suggests that the name comes from when all kinds of abominations that had thrived unknown in the sewer system were swept out to sea to the horror of the residents during the following flood.
 +
 +These abominations were not the only creatures to emerge in the wake of //The Great Washout//, however. //Lucus Quies//—Tindrem's inner graveyard which acted as an ancient burial ground for notable //Tindremenes// and had run out of space long before //The Great Washout//—partially sunk into the sea and from its disturbed soil the dead began to rise.
 +
 +{{wiki:tindrem_vica_caducus.jpg?0x300|Tindrem's Vica Caducus as it was prior to The Irruption.}}
 +
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 +
 +====== Pre-Irruption Magic & Science ======
 +On top of the windswept but now-fallen pillars in //Vica Levita// the //Clerus Magica// was situated, one of the largest magic academies in the world. //Acolytes// thirsty for magic and mages from the whole world came here to study and explore some of the branches within the wide realm of magic.
 +
 +{{wiki:cleris_magica.png?0x300|Tindrem's Cleris Magica as it stood prior to The Irruption.}}
 +
 +One unique aspect of the academy was the fact that all schools of magic were allowed, each having their own institution, as long as their members refrained from using rituals of [[Magic#Necromancy|necromantic]] or [[Magic#Demonology|demonic]] nature within the walls of //Tindrem//. Concerning such rituals, it should be mentioned that one was often referred to the small neighboring island of [[Isla Piska]].
 +
 +The major schools of magic were, since historical times, represented in the [[Tindremic Empire#Tricapita – The Three-Head|Tricapita]] by //Flamines//. When //Vica Iudico// sank into the ocean during //The Conflux//, the //Athenaeum Regalis// disappeared as well. It was a well-regarded academy which also housed one of the largest collections of books and scrolls in the world. Those items which could be saved were divided between the //Clerus Magica// and the former city hall in //Forum Tindrem//, which at the time took over the role as both library and courthouse.
 +
 +The [[Armillogion]], a revered orrery-like device of unknown origin, was said to be as ancient as //Tindrem// itself. Legends claim that this mechanism could foresee the future, ensuring //Tindremic// supremacy and dominion. Its influence persisted until //The Great Washout//, an event that consigned it to the depths of the ocean along with the entire //Vica Iudico// district. The device was housed in its own building, the //Auspiciorium//, where worship was a regular practice.
 +
 +Contemporary descriptions from before //The Great Washout// refer to it as the //"Astrarium Equatorium"//, the //"Sfaira Dachtylidion"//, or simply the //"Navion"//. Sarducaan texts mention the //"Destegua ba Helq-ha"//, and //Huérgar// documents speak of the "//Āsipūt-Barsalummatu"//. Illustrations depict a room-sized spherical model of the solar system, with the sun at its center and planets orbiting slowly around it.
 +
 +The operations and functions, however, were shrouded in secrecy by the guild tasked with its protection. The //Armillogion//, or perhaps parts of it,  were salvaged from the sunken remnants of Tindrem and placed in a public chamber in the //Clerus Magica// atop //Vica Levita//. Despite centuries of effort, it never resumed functioning and remained an intriguing yet meaningless relic.
 +
 +Numerous treatises, spanning all eras, have presented theories about the device's origins, questioned its workings, or debated its accuracy. At one time, many regarded it as a divine mechanism facilitating the creation of an empire.
 +
 +The large scroll collection attracted visitors from all over the world and was something often bragged about, the collection a source of pride to the inhabitants of //Tindrem// at the time. However, despite this fact, knowledge itself was not valued in the same way by the new [[Tindremic Empire#Tricapita – The Three-Head|Nobilitas]] caste as it was before //The Conflux//.
 +
 +This reflected upon the [[Tindremic Empire#Theurgy – The Spirit|Theurgy]], who received less and less resources to construct new academies, write scripts and to do research. The money that was received was mainly used to maintain the already-existing institutions. A tradition which was still honored was that it fell upon all respectable //Tindremene// of //Plebeian// caste or higher to give their children one or more years of education, often administered by a hired scholar, and the //Empire// as a result had a high degree of literacy.
 +
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 +
 +====== Pre-Irruption Culture ======
 +The capital city of //Tindrem// was a city of celebrations, plays, and gladiator battles. The latter were held in //Arena Fatalis//, a construction almost as old as the city itself. Among the multifaceted population cultural celebrations as well as festivals were held frequently, and for the young //Nobilitas// it had become something of a sport to find new events and rites and elevate them to official tradition.
 +
 +{{wiki:arena_fatalis.png?0x300}}
 +
 +More often than not, the original background of the rites was left little consideration, and most parts were forgotten, or in the worst case twisted to fit the new //Tindremic// version of the old tradition. In other words, there was nothing strange about celebrating the //Black Lobster Feast// eating broiled //spica// or to replace "North Sea" with "Inner Sea" in the beautiful [[Kallard|Norse]] oratorio //Ice Shards of [[Gods#Skadi|Skadi]]//, despite the fact that there had not been any ice on the //Inner Sea// as far back as anyone could remember.
 +
 +Amongst the most important days of celebration were //The Imperial Gladiator Festival// that lasted for about 30 days, and the //Raffle of [[Gods#Caerus|Caerus]]// which was a yearly event in the honor of the god of fortune. In the latter festival the name of a //Nobilitas// was drawn from an urn, resulting in open and legalized plunder for anyone of the selected person’s house and belongings.
 +
 +{{wiki:krampos.jpg?=0x300|The Raffle of Caerus being "celebrated" in Fabernum prior to The Irruption.}}
 +
 +The household was then driven away and banished while the participants of the celebration cheered. This festival was meant to show the god of fortune's inherent fickleness, but as with everything in //Tindrem//, political motives played a major part since it appeared to be possible to bribe your way out of the urn using the right connections.
 +
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 +
 +====== Pre-Irruption Tindremic Clothing ======
 +The climate in the city of //Tindrem// is warm all year round, with high temperatures during the summer months and only in rare cases does it become really cold during the winters. Because of this climate the inhabitants of //Tindrem// were lightly dressed.
 +
 +The classical //Tindremic// garment during the summer days was a //toga// with no sleeves, the female counterpart of //toga// was a //stola//; this garment was worn with open sandals. During the winter months the people often wore a long-sleeved //tunica// together with a pair of //bracae// (trousers), with socks worn inside the sandals and an additional mantle, //palla//, fastened by brooches.
 +
 +The clothes were an important status symbol for women as well as men, and were often colored in different patterns and decorated with various ribbons and ornaments. The women often put emphasis on their breasts with a //corset// or a //strophion//, and often expose one of them by tying their //stola// asymmetrically.
 +
 +The most common material for clothes was colored [[Cotton]], followed by different kinds of [[Silk]]. During the winters the garments were decorated with exotic and rare furs. A rule that rung true for the young //Nobilitas// was that the more impractical piece of clothing was, the more status the wearer possessed, since this individual displayed that he or she did not have to do any manual labor at all.
 +
 +As an example of this, the //togas// made of the extremely delicate and fragile material [[Sarducaan]] [[Sarducaan Papyrus|Papyrus]] were considered one of the most distinguished garments since it barely allowed the wearer to move his or her head without breaking, leaving the wearer almost unable to move without being carried in a palanquin.
 +
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 +
 +====== Recent History & Scars of The Irruption ======
 +While the few survivors of //The Irruption// in //Tindrem// reorganized in relatively short order, the city itself was far from back to normal. In the earthquakes an even bigger part of it had sunk into the sea, the academy //Clerus Magica// had tumbled into the waves together with many of the pillars in the rest of //Vica Levita//, and the proud lighthouse //Pharos Maximus// lay in ruins.
 +
 +All of the //Huérgar-built// structures on firm ground had withstood the tremors, including the city walls and its grand entrance //Porto Majora//. This in particular constituted a problem, however, as none of the surviving citizens could figure out how to open its gates.
 +
 +Futile attempts were made to knock down the doors of metal-infused [[Gabore]], and finally the //Emperor// decided they would be blown up with alchemy in a grand spectacle culminating in a triumphant exodus. In the ensuing festivities, something went wrong and most of the procession—including the //Imperator// or //Emperor//—were blasted to pieces.
 +
 +It took many months of hard work to instead break down the surrounding tower and dig out the ground, so that the doors could be toppled over and dragged to //Forum Tindrem//, until people could exit the city by land in approximately //44 A:eD//.
 +
 +━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
 +===== Of Sidoians & Thursar =====
 +The [[Sidoian]] and [[Thursar]] survivors in //Tindrem// particularly experienced a radical change. Many of the former casteless, slaves, or lower plebeians quickly gained access to the higher echelons of //Tindremic// life once //The Irruption// had passed and [[Tindremic Empire#The Awakening of Tindrem|the competition for high-ranking villas]] had begun.
 +
 +Some jumped at the opportunity, however most seem to have shunned the city and took the opportunity to get away once the gates opened. What remained of the small autonomous village of [[Kranesh]] soon flourished thanks to the influx of people seeking refuge from the //Tindremic// social order.
 +
 +Those who stayed in //Tindrem// enjoyed a lifetime of previously unreachable social conditions, although for the vast majority of //Thursar// this lasted for just a single generation due to their incredibly low rates of fertility. The few families who could are easily numbered, and today their ancestors would be difficult to identify based on looks alone.
 +
 +In the long run not much has changed, and the social conditions for //Thursar// arriving in //Tindrem// are now virtually the same as before //The Irruption//. The //Sidoians// on the other hand have a few influential families among the //Nobilitas//, which is perhaps one of the reasons for why it's not entirely uncommon to encounter //Sidoians// in all sections of the caste ladder.
 +
 +Outsiders who are new to the city still encounter the conventional prejudices and treacherous mindset of the //Tindremenes// however, and in the case of native //Sidoians// brought up in morally and logically strict communities, this makes it especially hard to establish a proper living without a mentor.
 +
 +━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
 +===== A Swift Recovery =====
 +In the years after //32 AD//, //Tindrem// has been steadily increasing in population, especially as some of the boating commerce and migration from //Sarducaa// and //Nordveld// have returned despite the lack of a proper lighthouse.
 +
 +Meanwhile, the other //Tindremic Provinces// are also thriving. The //Spica// fish is back in the //Western Inner Sea//, and proper fisheries are starting to re-emerge in //Meduli//, while //Fabernum// has an abundance of game and is reopening several of its old mines in the //Talus Mountains//.
 +
 +{{wiki:winged_spica.jpg?0x300}}
 +
 +//Obrig// has seen an influx of settlers who are just starting organized irrigation to rebuild its great farms and vineyards, and construction of decent roads between the towns are well on their way.
 +
 +━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
 +===== The Diádima Outbreak =====
 +A recent outbreak of a contagious and particularly lingering illness in //Tindrem// has led the authorities to close off certain vicas and isolate the harbor, a quarantine which has lasted more than a year and made trade, migration, and fleet construction cumbersome and slow.
 +
 +The sickness is called //Diádima// from the spots forming around the heads of the infected, and although the mortality is low, the symptoms include a severe fatigue rendering the afflicted almost helpless.
 +
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