khurite
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| + | {{wiki: | ||
| + | ====== Introduction ====== | ||
| + | The // | ||
| + | One way to describe this mindset is that the // | ||
| + | |||
| + | To an outsider, their various languages, customs, and lifestyles may give the impression that the cultures are more different than they are alike. However, they share deep-running traditions that have integrated and bridged the tribes over the ages despite geographic distances. | ||
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| + | ════════════════════════════════════════════════════════════════════════════════════════════ | ||
| + | |||
| + | ====== Major Khurite Cultures ====== | ||
| + | There are at least four large and relatively distinct //Khurite// cultures, each with its local customs and language, which in-turn have various tribal dialects. | ||
| + | |||
| + | ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ | ||
| + | ===== Gákti ===== | ||
| + | The Gákti are arguably the largest and most widespread of the Khurite cultures. They are most common in [[Nordveld]] and western/ | ||
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| + | //Gákti// on //Myrland// conversely hand have never seen eye to eye with the [[Tindremic Empire]], but have great relations with the [[Alvarin]]. Both [[Nordveld|Nordveldian]] //Norn// and Alvarin // | ||
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| + | ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ | ||
| + | ===== Khurs ===== | ||
| + | The //Khurs// are found in eastern //Myrland// and speak //Serbi//. Although most //Khur// tribes are nomads or seasonal nomads like other // | ||
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| + | ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ | ||
| + | ===== Bediai ===== | ||
| + | The //Bediai// live among the dunes and cliffs of [[Sarducaa]]. They speak //Oğuz//, a language that has many words in common with [[Sarducaan]] // | ||
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| + | ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ | ||
| + | ===== Yuits ===== | ||
| + | The //Yuits// are a scattered collection of small tribes living in the arctic regions of // | ||
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| + | ════════════════════════════════════════════════════════════════════════════════════════════ | ||
| + | |||
| + | ====== Minor Khurite Cultures ====== | ||
| + | At least three other //Khurite// cultures are believed to have existed, or may still exist, although of unknown size and extension. | ||
| + | |||
| + | ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ | ||
| + | ===== Dalai ===== | ||
| + | The sea-faring //Dalai// of the southern oceans periodically visited //Toxai// to trade before [[The Irruption]] but haven’t been seen since. | ||
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| + | ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ | ||
| + | ===== Te’el ===== | ||
| + | The //Te’el// are only known through legends and stories and their fate is unknown. | ||
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| + | ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ | ||
| + | ===== Chandrû ===== | ||
| + | The // | ||
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| + | ════════════════════════════════════════════════════════════════════════════════════════════ | ||
| + | |||
| + | ====== Khurite Languages ====== | ||
| + | Scholars often find etymological studies of the //Khurite// languages impossible due to cross-pollination, | ||
| + | |||
| + | ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ | ||
| + | ===== Urag ===== | ||
| + | One ancient //Khurite// tradition is the adherence to their common language, //Urag//, also known simply as //" | ||
| + | |||
| + | Furthermore, | ||
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| + | During these meetings, legends, stories, and news are shared by recitation, dialogue, and singing in //Urag//. At the same time, the local languages are allowed to influence the ancient //Urag// itself. This means //Urag// constantly grows and evolves—and in turn, may affect the local languages of tribes in completely different locations. | ||
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| + | Máttârää’jj mis lie tuu’l | ||
| + | Vuäitám verrušeijee badjel | ||
| + | Vuástálistup, | ||
| + | Siđhesvuođáin suäʹrddeejeem | ||
| + | | ||
| + | Our forefathers withstood | ||
| + | Unjust assailants of yore | ||
| + | Brothers, let us likewise fight | ||
| + | Stalwartly against the tyranny | ||
| + | | ||
| + | - Excerpt from Bakti dialect Magtaal "Khurs Laull" – " | ||
| + | |||
| + | Several word examples are: | ||
| + | Siebri/ | ||
| + | Leamoste - "boil power out of" or " | ||
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| + | ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ | ||
| + | ===== Inari ===== | ||
| + | Spoken by the //Gákti// in a number of different dialects, //Inari// has been noticeably influenced by // | ||
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| + | ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ | ||
| + | ===== Serbi ===== | ||
| + | Spoken by the //Khurs//, //Serbi// is closely related to //Oğuz// which points to a relatively late split of the //Khur// and //Bediai// cultures, and is also said to have some //Alvarin// influence as well. | ||
| + | |||
| + | Known words include: | ||
| + | Urlan - guild/ | ||
| + | Khand - most everything that has to do with extract, infusion, potion, tonic, liquor etc. | ||
| + | Id shidiin - something miraculous, extraordinary, | ||
| + | |||
| + | ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ | ||
| + | ===== Oğuz ===== | ||
| + | Spoken by the //Bediai//, //Oğuz// is a language that has many words in common with Sarducaan // | ||
| + | |||
| + | Known words include: | ||
| + | Yarasi - Bats (the animal) | ||
| + | |||
| + | ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ | ||
| + | ===== Yuit ===== | ||
| + | Spoken by the //Yuits//, //Yuit// is a language with few influences outside of //Urag//. | ||
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| + | ════════════════════════════════════════════════════════════════════════════════════════════ | ||
| + | |||
| + | ====== Khurite Names ====== | ||
| + | Most //Khurite// tribes assign unique names to newborns in the current generation and the use of surnames is rare. However, if a name is currently in use by someone very old or it was recently in use by someone who died, it can often be given in honor, although usually with the addition "the younger" | ||
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| + | When different tribes meet they often need to add surnames to avoid confusion, and in those cases they vary between using patronyms, matronyms, paedonyms (teknonyms), | ||
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| + | A given name isn’t regarded as sacred or of particular spiritual significance. Longer names and combinations are often permanently shortened during an individual’s lifetime or may be completely replaced with an epithet or moniker. | ||
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| + | Tribe members who are considered to clearly show traits of their personal spirit animal—// | ||
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| + | ════════════════════════════════════════════════════════════════════════════════════════════ | ||
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| + | ====== Khurite Religion ====== | ||
| + | The // | ||
| + | |||
| + | Most snakes and reptiles on the other hand are considered evil; manifestations of the spirits of [[Gods# | ||
| + | |||
| + | //Tark// and/or [[Gods# | ||
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| + | A //Khurite// may say the soil, earth, and/or dirt is the living tissue of the //Earth Mother Akana//: where vegetation grows and water is stored—whereas the bedrock and everything beneath it is cold and inhospitable. And there, below, is //Tark//, who sometimes infects the living soil with her coldness such as through frost or permafrost. | ||
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| + | There are a number of legendary bird-creatures, | ||
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| + | {{wiki: | ||
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| + | //Geeredh// also stands for justice, which is why elite //Khurite// guards have historically worn his mask. | ||
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| + | {{wiki: | ||
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| + | An ancient Khurite prophecy involving //Geeredh// was once spoken: | ||
| + | It was the strangest dream | ||
| + | The vague premonitions | ||
| + | suddenly became enhanced | ||
| + | ...as if seen in a new light | ||
| + | | ||
| + | The sky father will take wing again | ||
| + | in yoni shape | ||
| + | what tidings will she bring | ||
| + | | ||
| + | The man beasts, despoilers | ||
| + | will trample our lands | ||
| + | seeking the unperceived | ||
| + | | ||
| + | The warriors of old | ||
| + | called to arms | ||
| + | in this new world | ||
| + | | ||
| + | There might yet be time | ||
| + | for mankind | ||
| + | in Nave | ||
| + | |||
| + | Another legendary bird-creature in //Khurite// mythology is //Tjaka Baarve//, a giant vulture-like creature and the envious sister of //Akana the Earth Mother// that is said to reside in the //Ether//. She is responsible for the " | ||
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| + | Although not necessarily considered evil, her connection to the //Tark// makes her rather ominous. She is associated with vultures, which are avoided by // | ||
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| + | {{wiki: | ||
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| + | Dialectal variants of these entities are: | ||
| + | * Urag (with //Inari// roots): Tark, Tjaka Baarve, Śyenah, Jumal, Akana/ | ||
| + | * Serbi: Tarch, Tas Araat' | ||
| + | * Oğuz: Tarğ, Kerkes, Semruk, Deywos, Anğa/ | ||
| + | |||
| + | [[Terror Birds]] are seen as the guardians of the border between the jungle and the plains. According to the // | ||
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| + | The //Angaq//, Khurite shamans, are often " | ||
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| + | ════════════════════════════════════════════════════════════════════════════════════════════ | ||
| + | |||
| + | ====== The Khurites of Myrland ====== | ||
| + | The ancient // | ||
| + | |||
| + | Adapted to survival on the steppes, // | ||
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| + | Prior to [[The Irruption]], | ||
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| + | Despite the fact that the //Tindremic Empire// was considered an ally by //Morin Khur// at this time, some rumors told of [[Tindremene|Tindremic]] emissaries spotted among tribes which later began to wage war with each other. A few men of power in //Morin Khur// suspected this to be a tactical scheme by the // | ||
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| + | In the wake of //The Irruption//, | ||
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| + | ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ | ||
| + | ===== Children of the Steppe ===== | ||
| + | The //Myrland steppe// is a vast area in the heart of //Myrland// that borders to the cold //Talus Mountains// to the north and to the tropical //March Jungles// in the south. They are barren lands where it hardly ever rains, with a very poor soil and on occasions a high salinity level where only very resistant vegetation can survive. | ||
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| + | Besides, they are generally lands where salty lagoons form because the accumulated water cannot drain into the sea. Traveling across //Myrland// on foot is not an option due to the vast distances and scarce civilization. Also, the predators are in general fast and adapted to stalk their prey to exhaustion. Among others a number of wolf species, giant wolverines, terror birds and the occasional sabertooth are constantly on the watch for a suitable prey. | ||
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| + | Though most of the animals on the steppe are mammals or invertebrates, | ||
| + | |||
| + | Life on the //Myrland steppe// also affects its //Human// children, the // | ||
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| + | The tribes have no name for their land, only for smaller regions and territories. Their villages consist of //gers//, which are tent-like living quarters that are more or less transportable, | ||
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| + | The //Khurite// tribes have a long history of civil war and conflicts, and prior to //The Irruption// a united //Khurite// nation had never existed outside of legends. | ||
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| + | ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ | ||
| + | ===== Life in a Myrland Khurite Tribe ===== | ||
| + | Every tribe is ruled by a //Mogul//, which can only be male, and the title is usually passed on to the // | ||
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| + | The spiritual leaders or shamans of the // | ||
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| + | A settlement of the // | ||
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| + | Prior to //The Irruption// and the establishment of more permanent settlements, | ||
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| + | The ground on which the camp is built upon is carefully chosen by the tribe' | ||
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| + | The tribes often construct watchtowers, | ||
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| + | Day to day life in a //Khuren// is fairly peaceful but is still characterized by constant expeditions to the outskirts of the territory to track game or to scout for anything that might threaten the tribe. In addition to the steppe horses, birds and wolves are caught and tamed to be used for scouting and hunting. The wild animals are caught young since their connection to //Akana, the Earth Mother//, is said to be stronger than in their already domesticated cousins. | ||
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| + | Although the horses on the steppe are considerably smaller than many of their relatives they possess great stamina. These reliable animals constitute the back bone of the //Khurite// tribes, and a popular saying is that a true //Khurite// learns how to ride before learning how to walk. Men and woman alike are taught to fight equally well from the saddle as on foot, and a selection of traditional scimitars and polearms are used in close combat while the asymmetrical //Khurite// horse bow is used for archery. | ||
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| + | Crimes are very rare in a //Khuren// since the majority of the //Khurite// tribes are relatively small and their survival depends upon their ability to cooperate. Traditional rules and resolute leadership handle most of the quarrel which may arise in the close knit community of a //Khuren//. Additional to this, most of the // | ||
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| + | Theft is unusual and jealousy is regarded as nonexistent. A //Khurite// husband or spouse may share their bed with whomever they desire in the tribe, and are expected to do so with a willing visitor since sexual activities are regarded as a natural part of the social trade exchanges, or as a //Khurite// would put it: //"It keeps the blood of the tribe from getting too thick"// | ||
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| + | In the few cases when a dispute proves to be impossible to resolve, the //Mogul// can decide to expel an individual or a family from the tribe which is considered the harshest punishment possible. The tribes very rarely accept a drifter and an individual or family often face an early death on their own. | ||
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| + | ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ | ||
| + | ===== The Physique and Appearances of the Myrland Khurite ===== | ||
| + | The most apparent characteristics of the //Khurite// race are their almond-shaped eyes and their skin tone, which ranges from a deep brown to a reddish color. Beard growth is only observed in // | ||
| + | |||
| + | The native //Myrland// // | ||
| + | |||
| + | Contrary to the popular belief that the // | ||
| + | |||
| + | Most // | ||
| + | |||
| + | ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ | ||
| + | ===== Technology and Culture of the Myrland Khurite ===== | ||
| + | The // | ||
| + | |||
| + | The composite //Khurite// horse bow, //Ikil//, may look strange and rough at first sight, but the making of a bow of that kind can take up to a year and involves soaking and drying processes in several layers and a material composition which has taken several centuries to develop. | ||
| + | |||
| + | The largest of the bows, // | ||
| + | |||
| + | Neither do the clothes of the // | ||
| + | |||
| + | Life on the steppe usually requires practical craftsmanship and reliable tools, and it’s first when you come to see the ritual dresses or the musical instruments of the // | ||
| + | |||
| + | [[Magic# | ||
| + | |||
| + | Instruments range from drums and tambourines to flutes, and the // | ||
| + | |||
| + | At important occasions the tribe gathers in dancing rituals, //Yange//, through which they enter a trance with the help of music and //Yage//, an herb extract which grants contact with the [[Etherworld|spirit realm]]. | ||
| + | |||
| + | ════════════════════════════════════════════════════════════════════════════════════════════ | ||
| + | |||
| + | ====== Recent History & Scars of The Irruption ====== | ||
| + | The //Tagmaton assault// | ||
| + | |||
| + | To the east, some // | ||
| + | |||
| + | ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ | ||
| + | ===== The Khurite Allied Tribes ===== | ||
| + | After //The Irruption//, | ||
| + | |||
| + | As all tribes were heavily decimated and struggled with propagation and resources, it was decided that an interim confederation would be set up to better aid all //Khurens// until the world was back to normal. The coalition was to be ruled by a // | ||
| + | |||
| + | This unorthodox arrangement was met with surprisingly few protests, even among the most backwoods and freethinking tribesfolk, but times were desperate and the extant stockpiles of //Morin Khur// enticing. Thus the first //Deed Mogul//, //Ulagan khy Ulagan//, took command of the new alliance. | ||
| + | |||
| + | Part of the // | ||
| + | |||
| + | It didn't take many years for the tribes to grow strong again, but the confederation stayed. In true //Khurite// spirit the tribe gatherings were still held on the steppe and the Tribunal stayed away from bureaucracy and interfering with the individual // | ||
| + | |||
| + | ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ | ||
| + | ===== Tindremic Incursions ===== | ||
| + | The // | ||
| + | |||
| + | Not long after the //Tindremic poachers// soon grew to bands of plunderers, which upon investigation revealed their true nature to be [[Tindremic Empire#The Dicapita & Constitutio Mundanus Tindrem|imperial soldiers on " | ||
| + | |||
| + | ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ | ||
| + | ===== The Fall of Morin Khur===== | ||
| + | Everything culminated in //9 AD// when a small group of what were allegedly // | ||
| + | |||
| + | This so-called battle went down in the // | ||
| + | |||
| + | ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ | ||
| + | ===== The Khurite Resistance ===== | ||
| + | Contrary to disrupting the //Khurite// tribes, the taking of //Morin Khur// united them and cemented their alliance, commonly known as the //Khurite United Tribes// or //Khurite Allied Tribes//. For the past 30 years the new // | ||
| + | |||
| + | Rumor has it that this rebellion has ties reaching as far as [[Kranesh]], | ||
| + | |||
| + | ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ | ||
| + | ===== The Assassination of An Emperor ===== | ||
| + | In //11 AD//, the conflict between the //Empire// and the //Khurite Allied Tribes// would take another turn when two //Alvarin// assassins allegedly took the life of //Imperator Livi Avitus Decollator// | ||
| + | |||
| + | //Myrlandic Alvarin// emissaries from the //Veela// and //Sheevra// are still part of the // | ||
| + | |||
| + | The //Alvarin// colonies in //Toxai// remain but have seen a dwindling population for the last few decades due to the // | ||
| + | |||
| + | ════════════════════════════════════════════════════════════════════════════════════════════ | ||
| + | |||
| + | ====== Symbolism ====== | ||
| + | The // | ||
| + | |||
| + | {{wiki: | ||
| + | |||
| + | ════════════════════════════════════════════════════════════════════════════════════════════ | ||
