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alchemy [2025/09/05 05:45] – created mortalitasalchemy [2025/10/08 23:28] (current) mortalitas
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 +====== Introduction ======
 +//"Pure"// //Alchemy// can be defined as mixing materials with the aid of [[Magic]], where the goal is transforming them into a product that exhibits enhanced, new, reduced, and/or negated properties.
  
 +It is worth keeping in mind that "pure" //Alchemy// is not the only way to practice the art, and the line between //Alchemy// and //Magic// can easily be indistinguishable when its results are observed. When the common man thinks of //Alchemy//, immediately //potions// or other consumable substances come to mind, for this will typically be the extent of their interaction with the art as a consumer of its products.
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 +====== Cultural Alchemical Practices ======
 +As with many other subjects, the various cultures on [[Nave]] have established their own //Alchemical// customs, techniques, substances, and more.
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 +===== Khurites =====
 +At important occasions [[Khurite]] tribes gather in dancing rituals, //Yange//, through which they enter a trance with the help of music and //Yage//, an herb extract which grants contact with the [[Etherworld|spirit realm]].
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 +===== Sarducaans =====
 +//Krrft// is an exceptionally rare drug extracted from [[Akrep]] venom which slows the reflexes of the imbiber and makes them feel heavy. The drug is supposedly consumed by truly deranged zealots in //Beth Jedda//, and was even the central point of the //Krrft Wars//, an conflict of unclear circumstances on [[Sarducaa]] prior to [[The Irruption]].
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